Whether you’re storming a fortress, sneaking into a keep, or ambushing some ornery goblins, a good battlemap is a great […]
Category: GM Advice
As often happens in the D&D Twitter community, today I saw a great idea on Twitter and I decided to […]
I often receive compliments on the character backstories that I write and the DM never skims my backstory. It wasn’t […]
Combat in tabletops can be fun, but every once in a while its nice to mix things up with some […]
Over the years I’ve seen a lot of discussion about in-game and out-of-game issues at D&D tables. One of the […]
Player death sucks. When it happens at the table, the player is reduced to the role of a spectator. There […]
I love D&D 5e! For all its virtues though, it gets a lot of flak in some communities for not […]
Inspired by the most recent Unearthed Arcana, I’ve written this The 5e GM’s Guide to Travel, integrating some good advice from the […]